I analyze games from a gameplay design perspective.
I focus on understanding how mechanics, systems, UX and player experience work together.
My observations usually cover:
I playtest indie games, especially projects in development, and write detailed design notes based on my experience as a long-time player.
My approach is simple:
Identify the problem → understand how it affects the player → suggest possible solutions.
I am especially interested in indie projects, experimental ideas and games created with passion.
Examples of my observations:
These are not reviews or ratings. They are personal design observations focused on helping understand how a game feels from the player's perspective.